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 THUNDERGULCH 
  SPRING PRESENTATIONS BY ARTISTS WORKING IN DIGITAL 
  MEDIA
 
 Thundergulch, the Lower Manhattan Cultural Council's 
  initiative devoted to arts and technology, announces its continuation of 
  salon-style presentations of works by artists working in digital media. An 
  evolution of the @ the wall series initiated at The New York Information 
  Technology Center, Thundergulch @ the Sony Wonder Technology Lab will showcase 
  artwork by six prominent NYC Internet artists.
 
 Sony Wonder Technology 
  Lab's High Definition Theater
 550 Madison Ave (main entrance is on 56th 
  Street, between Madison and Fifth Aves) 
  http://www.sonywondertechlab.com
 
 Presentations begin @ 6:00 
  pm
 
 Thursday, April 13
 A NYC Sampling from Art 
  Entertainment Network (AEN)
 
 Featuring Vivian Selbo, Natalie 
  Jeremijenko & Eric Zimmerman
 
 Art Entertainment Network (AEN) is an 
  online exhibition of more than 40 Web-based artist projects that exploit the 
  convergence of media on the Internet in order to explode the boundaries 
  between art and entertainment -- and daily (online) life. AEN is a concept 
  portal curated by Steve Dietz, Director of New Media Initiatives at The Walker 
  Art Center, designed by Vivian Selbo. (http://aen.walkerart.org)
 
 Vivian 
  Selbo is an artist and website designer with recent work including Killer @pp: 
  Its @ll t@lk!. In addition to designing AEN for Gallery 9, she recently 
  produced 16 Objects, Ready or Not, for Michael Craig-Martin, Conversations 
  with Contemporary Artists, and InterNyet for the Museum of Modern Art, New 
  York. During her tenure as interface director of ada'web, four projects, 
  including her own Vertical Blanking Interval, became part of the design 
  collection at the Museum of Modern Art, San Francisco.
 
 
 Natalie 
  Jeremijenko is a design engineer and internationally renowned techno-artist. 
  Her work includes digital, electromechanical, and interactive systems in 
  addition to biotechnological work. Her sculptural science experiment, Tree 
  Logic, was displayed at the opening of MASS MoCA, North Adams, MA in Summer 
  1999. She has also been included in the Whitney Biennial '97, Documenta '97, 
  and ARS Electronic Prix '96. A forthcoming retrospective of her work at the 
  Museum of Contemporary Art in Australia is scheduled for -date--.
 
 Eric 
  Zimmerman is an accomplished game designer, artist, and academic exploring the 
  emerging field of game design. His diverse activities made him one of 
  Interview Magazine's "30 to Watch" in 1999 and also one of International 
  Design Magazine's ID 40 (40 influential designers) in 2000. His current 
  digital projects include SiSSY FiGHT 2000 (http://www.sissyfight.com) and 
  STRAIN, which premiered at New York's Rotunda Gallery in 1999 and will be 
  released this year on the 
  Internet.
 
 *********************************************************************************************************************************************************
 Thursday, 
  May 4
 Thundergulch/World Views intersects with the Whitney 
  Biennial
 
 Featuring Diane Ludin, Prema Murthy & John 
  Simon
 
 Prema Murthy and Diane Ludin are the two recent Thundergulch 
  residents from Lower Manhattan Cultural Council's World Views residency 
  program, that takes place on the 91st floor of the World Trade Center. Prema 
  Murthy, as part of the Fakeshop artgroup, and John Simon are both exhibiting 
  in the "Internet" category of this year's Whitney Biennial. 
  (http://www.whitney.org)
 
 Diane Ludin, an Internet artist, is in the 
  process of developing the work, Speed Economies: Broadcast Documents as part 
  of her residency in the World Views program. She is creating a net-specific 
  media collage, Genetic Response System: version 2.0, which is being 
  commissioned by Turbulence and launching in May. She is also included in the 
  group show, Tenacity, at The Swiss Institute, New York (March 24 - May 13). 
  Ludin has developed past works with Prema Murthy, both individually and with 
  Fakeshop.
 
 Prema Murthy is an artist exploring online performance and 
  digital media in conjunction with performance and installation works in 
  physical space. Her individual pieces have included the web-based MIMIC (1997) 
  (http://www.thing.net/~mimic) and BindiGirl ( ) (1999), which was featured on 
  THETHING.BBS. Fakeshop, of which she is a core member, is both an ongoing 
  electronic arts project and a performance and installation series. In 
  conjunction with the Whitney Biennial, Fakeshop will produce a live event, 
  developed in collaboration with other digital artists, musicians, and 
  theorists.
 
 John Simon is an artist who uses technology as a process 
  and a medium. He creates thought-provoking pieces that explore themes such as 
  color theory and time and is well known for his Java applet, Every Icon. 
  (http://www.interport.net/~jfsjr) In addition to his inclusion in the upcoming 
  Whitney Biennial, Simon's solo exhibition at Sandra Gering Gallery, New York 
  opens in mid-April. (http://www.sandrageringgallery.com)
 
 *********************************************************************************************************************************************************
 ARTBYTE: 
  The Magazine of Digital Culture is a media sponsor of these presentations. 
  Through this collaboration, ARTBYTE hopes to bring together the creative 
  forces merging art and technology, reaching out to the artists, designers, and 
  others who are shaping the look and feel of the future. http://www.artbyte.com
 **********************************************************************************************************************************************************
 Special 
  thanks to Sonder Wonder Technology Lab for hosting these 
  presentations.
 
 
 Funding for Thundergulch is generously provided by 
  the Bell Atlantic Foundation, The Cowles Charitable Trust, Heathcote Art 
  Foundation, the May and Samuel Rudin Family Foundation, and the Andy Warhol 
  Foundation for the Visual Arts. This project is made possible, in part, with 
  public funds from the National Endowment for the Arts, the New York City 
  Department of Cultural Affairs, and the Electronic Media and Film Program and 
  the Media Arts Technical Assistance Fund of the New York State Council on the 
  Arts, a State Agency. Thundergulch is also grateful for past and in-kind 
  support from AT&T Foundation, Chase Manhattan Foundation, Harvestworks 
  Digital Media Arts, J.P. Morgan, the New York Information Technology Center, 
  Parsons School of Design Digital Design Department, the Port Authority of New 
  York and New Jersey, Rudin Management and 
  VOID.
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