David Weininger on Wed, 19 Feb 2003 22:33:02 +0100 (CET) |
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[Nettime-bold] book announcement--Grau |
I thought readers of the NETTIME-L might be interested in this book. For more information, please visit http://mitpress.mit.edu/0262072416/ Thank you! Best, David Virtual Art >From Illusion to Immersion Oliver Grau Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype. Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas, which were the most developed form of illusion achieved through traditional methods of painting and the mass image medium before film. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 "The Battle of Sedan," Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the Head Mounted Display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. His analysis draws on the work of contemporary artists and groups ART+COM, Maurice Benayoun, Charlotte Davies, Monika Fleischmann, Ken Goldberg, Agnes Hegedues, Eduardo Kac, Knowbotic Research, Laurent Mignonneau, Michael Naimark, Simon Penny, Daniela Plewe, Paul Sermon, Jeffrey Shaw, Karl Sims, Christa Sommerer, and Wolfgang Strauss. Grau offers not just a history of illusionary space but also a theoretical framework for analyzing its phenomenologies, functions, and strategies throughout history and into the future. Oliver Grau is Lecturer in Art History at Humboldt University, Berlin, Associate Professor at the Kunst Universaet Linz, and leader of the German Science Foundation's project on immersive art. "Grau's Virtual Art opens the door onto a significant new approach to media analysis by focusing in depth on a particular kind of digital art--the attempt to create immersive environments. The combination of media archeology and careful analysis of both the possibilities and limitations of the impulse to put the viewer inside the artwork will make this book a valuable resource to both practitioners and theoreticians." --Stephen Wilson, Professor of Conceptual and Information Arts, San Francisco State University, and author of Information Arts 7 x 9, 360 pp., 89 illus., cloth, ISBN 0-262-07241-6 A Leonardo Book ______________________ David Weininger Associate Publicist The MIT Press 5 Cambridge Center, 4th Floor Cambridge, MA 02142 617 253 2079 617 253 1709 fax http://mitpress.mit.edu _______________________________________________ Nettime-bold mailing list Nettime-bold@nettime.org http://amsterdam.nettime.org/cgi-bin/mailman/listinfo/nettime-bold