Simon Hadler on 31 Jul 2000 08:28:15 -0000 |
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<nettime> good bye, arts@large |
last thursday was the last time that Matthew Mirapauls column arts@large appeared in the new york times on the web, after four years of covering digital arts-issues. read reactions in a wired-story at: http://www.wired.com/news/culture/0,1284,37843,00.html Here you can read my interview (via e-mail) with Mathew Mirapaul, which will be online at ORF ON Kultur (http://kultur.orf.at) in german language this wednesday or thursday. -simon hadler (Links to many more german-language articles about net art and related topics, all online at ORF ON Kultur: http://unet.univie.ac.at/~a9403074/articles.html) --------------------------------------------------------------- hadler: Your motto is told to be "a Thelonious Monk Tune a day keeps all kinds of viruses away". Which song describes your mood concerning the termination of arts@large? mirapaul: "Just Friends" ("Just friends, lovers no more. Just friends, but not like before."). I no longer have a regular outlet for fine-arts stories, as I did with the column, but I already have several assignments from the print edition of the Times, and I hope to receive more. So far, though, they are not for fine-arts stories, but perhaps that will change over time as interest in the Internet as a creative medium continues to grow. hadler: Why was arts@large terminated, anyway? I had the feeling that it was very succesful. mirapaul: You should really ask the Times that question. The Wired News article quoted a Times spokesperson saying the decision was based on "business reasons." hadler: How come that a computer industry executive turned to writing about art? And what was the idea behind starting arts@large? mirapaul: I've always been passionate about the arts, and was a music reviewer in the Detroit area early in my career. But I had a job opportunity in high technology and took it. Ten years later, when I was ready to do something else, a friend suggested I find a way to combine my knowledge of computers with my passion for the arts. Several months later, as the Times was preparing to launch its Web site, another friend submitted my name as a possible candidate for writing. I wanted to write about music online, but the editor asked me to cover all the arts. It was just about the only editorial guidance I ever received, but as the visual and graphic arts on the Internet have exploded, it proved to be a good piece of advice. hadler: January 1996 must have been a thrilling time to start to write about art on the web. Everything had just began. Where you "hit by the hype"? mirapaul: Not at all. And indeed, it wasn't thrilling so much as a gradual process of discovery for me. If you look at the early columns, you can see that I wrote more about arts-related Web sites than works made specifically for the medium. Eventually, though, I focused the column on people who did creative things with digits, not people who did creative things with digits and posted them online. But there was little hype. Most of the sources I talked to were artists, educators and scientists who, in the open spirit of the early Net, were excited to share their work with an interested observer. As the Net has become more commercial, that's changed and I find I have to spend a lot more time filtering out the hype. hadler: In your column, you often wrote about institutions dealing with net.art. Whether it was Peter Weibels net_condition, the ars electronica festival or the whithney biennal. Many artists in the field - or at least those with the louder voices on nettime & co., firmly oppose to that developement. Is it that bad that net.art is heading towards the museums? mirapaul: Museum involvement in digital art is not just good, it's essential. I understand the purist resistance to institutionalized art, especially when a medium is new, but the museums that are involved are validating the form for everyone and will only inspire its growth and acceptance. Plus, the museums that are commissioning work are helping to establish an economy for the form. hadler: Another development the hardliners of net.art oppose is the very slowly beginning commercialisation of the genre. But is there any money in it after all? mirapaul: Yes, there's money in it. There has to be. Artists want to be paid for their work -- artists *deserve* to be paid for their work -- and I'm confident that a functional economic model will be established for the form, probably some mix of commissions, pay-per-view exhibitions and saleable pieces. The mechanics are yet to be determined, but they will be. Although there are some artists who say, "I want to be a painter" or "I want to play the vibraphone," in my experience, most artists say, "I am compelled to be creative" and turn to whatever expressive tools are at hand. And these days, computers are everywhere. hadler: Concerning the jury of this year's prix ars electronica, net.art is deader than dead. Many others think so, too. Can it be, that the artists of the genre have run out of new, astonishing ideas after only five or six years of its existance? mirapaul: Don't judge the state of digital art by the Ars Electronica jury decisions in recent years, which increasingly seem to be designed to make a political statement or cause a stir rather than to reward important work. But there is plenty of strong work out there, and a lot more on the way. I agree that it's been rather quiet lately, with a little too much emphasis on conceptual projects that are mostly designed for the sake of getting attention, but I think what's actually happening is that the good artists are struggling to determine in which directions to next push the genre. Certain styles of digital art may be on the way out, but that signals evolution, not extinction. hadler: net.art is a very heterogenous field. What you once called "conceptual pranks", ASCII Art, highly sophisticated "interactive" flash-movies, hypertext and so on... What do you think are the most interesting developments? mirapaul: All of them. hadler: Are there developments you consider problematic? mirapaul: See above. hadler: Do you have something like "my favorite net.art.work"? mirapaul: One of the great luxuries of the column was that there was so much good work out there that I almost entirely was able to discuss works that I thought were interesting, exciting and important. My favorites changed every week. hadler: At the end of each year, you have made predictions about the upcoming year. Now that your column won't go on after (nearly) five interesting years, what are your predictions for the next five years? mirapaul: The future lies ahead. # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net