nettime's_designative_dig on Sat, 13 Jul 2002 17:07:36 +0200 (CEST) |
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Re: <nettime> Learning from Prada? [bbrace, rosler, Demers, Evans] |
Re: <nettime> Learning from Prada? { brad brace } <bbrace@eskimo.com> Re: <nettime> Learning from Prada?/ martha rosler <navva@earthlink.net> RE: <nettime> Learning from Prada? David Demers <david@paper-klip.com> Re: <nettime> Learning from Prada? Helen Evans <helen@HEHE.ORG> ------------------------------ Date: Thu, 11 Jul 2002 19:33:54 -0700 (PDT) From: { brad brace } <bbrace@eskimo.com> Subject: Re: <nettime> Learning from Prada? Overwhelmed by pop culture, many designers today are but "cutting-edge shoppers" posturing their trite, vacuous, corporate-re-engineered, youth-tribe identity-on-the-fly... an end-run 'round the critical/dialectics -- university feudal system -- dilemma. At least they get paid. The 12hr-ISBN-JPEG Project >>>> since 1994 <<<< + + + serial ftp://ftp.eskimo.com/u/b/bbrace + + + eccentric ftp://ftp.idiom.com/users/bbrace + + + continuous hotline://artlyin.ftr.va.com.au + + + hypermodern ftp://ftp.rdrop.com/pub/users/bbrace + + + imagery ftp://ftp.pacifier.com/pub/users/bbrace News: alt.binaries.pictures.12hr alt.binaries.pictures.misc alt.binaries.pictures.fine-art.misc alt.12hr . 12hr email subscriptions => http://bbrace.laughingsquid.net/buy-into.html . Other | Mirror: http://www.eskimo.com/~bbrace/bbrace.html Projects | Reverse Solidus: http://bbrace.laughingsquid.net/ | http://bbrace.net { brad brace } <<<<< bbrace@eskimo.com >>>> ~finger for pgp ------------------------------ Date: Thu, 11 Jul 2002 22:36:07 -0400 From: martha rosler <navva@earthlink.net> Subject: Re: <nettime> Learning from Prada?/ my response, below, makes no sense, alas, without the post it was responding to: From: Helen Evans <helen@HEHE.ORG> To: nettime-l@bbs.thing.net <snip> >> One of the criticisms that I always hear levelled at contemporary art is >> that it's really just a neat bit of design in disguise. There's no "art" > > or soul left in the work. >> The result is that we're inhabiting an increasingly smooth, glossy and >> superficial culture. And it's a culture looking for a subject. In Foster's >> words, design is the "package" that "all but replaces the product". > haven't we heard enough about design being about "surface" and packaging? As > any designer worth her salt knows, this is simply BAD design. > We should be asking, why are people still defending dubious borders between > art and design? Don't people in the art world realise that the impact of > new technologies has impacted on all disciplines: art, design and craft. > Creative practictioners of all diciplines are collaborating to explore the > creative potential of these technologies - and in this process are expanding > and overlapping the traditional demarkations between disciplines. my hasty reply, was: for the obvious and to my mind very good reason that there is much, much more at stake than teasing out "creative potential": the question is always, potential for what? If the aim is to produce visual pleasure alone, stuff that goes down easy with a ready and increasingly shopping-minded audience, then good (as attractive) design is not very good. (The 90s typographic turn toward UNreadability seemed to mark not so much a disruptive argument against domination as an insistence on the precedence of the formal appearance of the "page" over any possible moment of meaning.) As the potential grows for increased communication among people in widely disparate locations, there is also a grave potential for a vacating of the public sphere of discussion and dissent from hegemonic cultural as well as social and political models, reinforcing and perpetuating an inside/outside of cultural entitlement and decision-making ability. Art may still be one of the areas in which one can open questions that normally fall under the purview of philosophy, even if in a somewhat restricted circle (ie not necessarily the mass audience envisioned all at once). Too often in the hands of the design practitioners, philosophy becomes a matter of color and form, and things that are posed as questions are always and only rhetorical. (The language of design as it is developed and "spoken" is the language of commodification, alas.) This is a very very old argument, raised increasingly in the dear old 20th century as modernism tried to respond to the industrialization of death, domination and conformity brought toward realization by modernity and modernization. Postmodernism, whatever it means, need NOT mean a complete shutting down of imaginative strategizing for another future. Horizonlessness is a poor motivator for devising such a future. Policing borders is not at issue, raising new SOCIAL possibilities is. It is hard to see how design fits the bill. what say you? best, martha rosler brooklyn, ny PS among students at my university, by the way, my friends who teach design tell me that students are consistently angry and annoyed about any discussions of the implications of design, type face and so on. Techne is what interests them.The technicalization of every possible aspect of contemporary life is part of the instrumentalization of all modes of address and (dare I say it) expression. # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net ------------------------------ Date: Fri, 12 Jul 2002 14:05:26 -0400 From: David Demers <david@paper-klip.com> Subject: RE: <nettime> Learning from Prada? Thu, 11 Jul 2002 09:44:05 -0700 Curt Hagenlocher >> Design doesn't need to be the devil's work. It clarifies and clears the >> cluttered space of so much of our world. The problem is, we're left >> wanting something more. Something we can't quite reduce to stylistic >> flourishes. > >Design is about much more than stylistic flourishes, especially with >respect to human interfaces. how about: strength of design = strength of form + strength of function - degree to which one is sacrificed at the expense of the other ? ------------------------------ Date: Sat, 13 Jul 2002 07:17:17 +0100 From: Helen Evans <helen@HEHE.ORG> Subject: Re: <nettime> Learning from Prada? on 11/7/02 17:32, martha rosler at navva@earthlink.net wrote: > for the obvious and to my mind very good reason that there is much, much > more at stake than teasing out "creative pontential": the question is > always, potential for what? yes, exactly. Why people want to explore new technologies will depend upon each practictioners background - the way they have been trained to act and to think - as artists AND as designers - as well as their own personal/political/social agendas. > If the aim is to produce visual pleasure alone, stuff that goes down easy > with a ready and increasingly shopping-minded audience, then good (as > attractive) design is not very good. (The 90s typographic turn toward > UNreadability seemed to mark not so much a disruptive argument against > domination as an insistence on the precedence of the formal appearance of > the "page" over any possible moment of meaning.) but this trend of form over content is not exclusive to the world of design! (gasp!) worse, this view just reinforces a popular and misleading preconception of "what is design?" Perhaps one distiction between art/design lies in the intention. Designers and engineers respond to needs and precise questions, to which they must provide adequate solutions. It is not so much an industrial aesthetic which defines design but an industrial intention. Art can be defined as the opposite; it is not the role of art to bring people answers, the purpose of art is to question or to diffuse the certainties of answers. However, this neat distinction becomes problematic with the advent of technology - since whether technology is used by artists, designers or engineers it is not politically neutral. Technology (and functions it offers) shapes our behaviour and by extension, the way in which we perceive and interact with the natural and the social world. Since art is about meaning and interpretation, it is entirely appropriate to use art to question the way technology frames the world around us by challenging the certainties of most usages of technology. But likewise design has, does and will continue to offer both teletopian and critical visions of the future - from Andrea Branzi to Dunne + Rabey - and hence design also contributes to the philosophical debates about how we might live with these new technologies. The point of all this is that the boundaries between art, design, new technologies AND academic debates has been broken down and is reforming so that a premium is now placed on both theoretical and technical knowledge. Right now I am sitting in Makrolab, Scotland, a project by artist marko Peljhan - a work which functions to provide an independant research space for living and working. It is both art event and architecture. Yes, it does look a little like the Mir space station, but its intelligence and its beauty lies also in the way that it functions. Its position as both art and architecture are complimentary rather than contradictory. Long live design. Long live art. Long live Desart Helen evans www.HEHE.ORG temporary home: http://makrolab.ljudmila.org/live.html ------------------------------ # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net