Paul D. Miller on Tue, 23 Sep 2003 02:06:36 +0200 (CEST) |
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<nettime> Principia Dischordia: Sound and Architecture - A project |
this is a project I'm doing with New Architecture magazine, and here's the essay. Greg Lynn does crazy biomorphic kind of "blob" architecture, Bernard tschumi is designing the Acropolis Museum in Greece, and the New Museum of African Art in NYC, and Marcos Novak writes wild manifestos about nanotech and architecture. Each one is doing a mini version of these kinds of architecture for the mag... my essay is below.... as always, there's a bit of irony. I'm not necessarily a chairman Mao fan.. but the propaganda angle and the living conditions in China based on Utopian architecture were too juicy to pass over... pax, Paul Principia Dischordia: A new project on Sound and Architecture for New Architecture Magazine http://www.newarchitecture.net "Principia Dischordia" is an architectural environment with contributions from: Bernard Tschumi: http://www.tschumi.com Greg Lynn: http://www.glform.com/ Marcos Novak: http://www.centrifuge.org/marcos/ Paul D. Miller a.k.a. Dj Spooky that Subliminal Kid: http://www.djspooky.com each architect will have a statement (provocation) concerning their work and the project. There will be a limited edition multi-media and audio CD to accompany the issue with music by Dj Spooky that Subliminal Kid as a commentary on the architectural projects. essay/provocation: Principia Dischordia by Paul D. Miller a.k.a. Dj Spooky that Subliminal Kid "We should go to the masses and learn from them, synthesize their experience into better, articulated principles and methods, then do propaganda among the masses, and call upon them to put these principles and methods into practice so as to solve their problems and help them achieve liberation and happiness..." Chairman Mao Tse-tung "Get Organized!" (November 29, 1943), Selected Works, Vol. III, p. 158. "Nothing is less capable of deluding us than the illusion of fake properties, of cardboard and painted canvas which the modern scene gives us... There is in the simple exposition of real objects, in their combinations, in their order, in the relationships of the human voice with light, a reality which is self sufficient and has no need of any other to live. It is this false reality which is theater and it's that which is necessary to cultivate... The False in the context of the true, that is the ideal definition of the mise en scene." Antonin Artaud, "The Theater and Its Double" A Provocation: If/When At a certain point in time, and at a certain place - a phrase: architecture is nothing but frozen music. What happens when we reverse engineer the process? Form becomes flux, solids melt into ideas, concepts, blueprints, codes and contexts. Buildings are nothing but condensations of rules, of points, of lines - and their agreement to form structure in time and space. That's about it. What "Principia Dischordia" posits is an emotive snapshot of the architectural process. If/When: Vectors: Cultural Capital> goto: neo-flux: all that is solid melts into air, and back again. If/When: Fact multiplied by Fiction becomes Faction Appropriation: If/When: Emerson versus Goethe versus Schiller: "genius borrows nobly" Emerson said in his "Of Quotation and Originality." The quote becomes a roman-mallaparte where almost any turn of phrase is linked to historical anecdote: "Many of the historical proverbs have a doubtful paternity. Columbus's egg is claimed for Brunelleschi. Rabelais's dying words, "I am going to see the great Perhaps" (le grand Peut-être), only repeats the "IF" inscribed on the portal of the temple at Delphi. Goethe's favorite phrase, "the open secret," translates Aristotle's answer to Alexander, "These books are published and not published." Madame de Staël's "Architecture is frozen music" is borrowed from Goethe's "dumb music," which is Vitruvius's rule, that "the architect must not only understand drawing, but music." Wordsworth's hero acting "on the plan which pleased his childish thought," is Schiller's "Tell him to reverence the dreams of his youth," and earlier, Bacon's "Consilia juventutis plus divinitatis habent." (ref: http://www.emersoncentral.com/quotations.htm) If/When: We live in a hall of mirrors where nature and nurture have become partners in a pas de duex, a ballet in which a duo seem to float in and out of one anothers gestural patterns as they move across the stage. The proscenium space becomes the interaction of the characters that represent the narratives unfolding. So to with the buildings that surround us. The rules of engagement as a processional sonic scenario where any sound can be you. Wavelength, amplitude, modulation, and striation - all of these point to an anology between sound and physical structure when we reverse engineer the architectural process. The "generative syntax" of the wave/point structure of sound, the physical process of architecture - they both point to a convergence of environment and expression. The rules of engagement for both focus on a humanity placed in contexts where we live in a rapidly changing socially constructed process. "Principia Dischordia" explores the linkages between several radically different approaches to this condition - it asks, again, with hungry repetition, with an all consuming gaze, how are we to live in the post-human environments of the information age. To paraphrase Nietzsche, when you look at the networks, they, somewhat quizzically, look back, deep into you. "Principia.." then, as an engineers report on the terrain hazards and mandatory processes which exist in our all pervasive electronic environment. Press "play..." If/When: J. Paxton's 1850 "Crystal Palace" versus Jean-Nicolas-Louis Durand's 1802 "Precis of the Lectures on Architecture"/"Graphic Portion" (1821) Modular repetition, structure, genetic expression - all of these phrases point to a place where sound and architecture act as conduits for a process of exploration. Move in space. Hear sound. Unfold time. Durand's "Precis" was a manifesto of procedure: it was essentially the first text to describe generative rules of architecture - it almost acted as a kind of "program" for building. In it, one could find all of the parameters for creating a building based on set rules - it was to be a template for a specific kind of building, one that could be repeated in exact form whenever one repeated the set rules of construction. Think of it as a "genetic code" that contains all relevant information about a building - with enough room for interpretation that one can use the template to create a wide variety of structures. This "set" of data can be configured, displayed, or produced by any out-put device, - it is "programmed design" that generates architecture, and as such it's a description of a building, form described by formless-ness. Durand regarded the Precis of the Lectures on Architecture (1802-5) and its companion volume, the Graphic Portion (1821), as a kind of basic course for what would be come "civil engineers" - it was also treatise that was meant to bean act of algorithmically generated architecture. Form fosters function, fact supersedes fiction. Call it prosthetic realism and look at the ruins of the Crystal Palace. The end result of the equation equals post-rational art for the 21st century - many ratios at once, many rhythms simultaneously. Or to paraphrase William Gibson "the future is already here... it's just unevenly distributed" - Principia Dischordia goto: Invert/fold:(anamorph) If/When: Durand focused on the practice of architecture as the embodiment of utilitarian and economic values - he never accepted the rationale that drove classical architectural training: beauty, proportionality, and symbolism - all of these were, for him, swept away by the relentless logic of form. His formalization of systems, of plans, of elevations - all were part of a buildings' "program." Sections of shapes, themes, rhythms, and spatial textures are defined and influenced by the geometric configuration of the chosen space, the rest is filled in by the master plan. Durand's process was all about layering different choices and seeing what unfolds in the expression. The rest was implicit on the rule structures of the scenario. He transformed architectural design into a selective modular typology in which symmetry and geometrical form prevailed. He focused on pragmatic values - add this to his exclusion of metaphysical concerns and options and you get a formalist who represented architecture as a closed system that subjected its own syntax to logical processes. In Durand's "Precis..." the Cartesian grid system of coordinate points floated into the aether to become a template, like free-ware, available for all. In creating this kind of "open system" architecture, he is the starting point for this project. The rest is simply, filling in the blanks. As Marshall Mcluhan said in his 1964 essay "Notes on Burroughs:" "since new media are new environments that reprocess psyche and society in successive ways, why not bypass instructions in fragmented sections of the society and reprogram the environment itself?" This question haunts the sequential, sculptural "remix" that we call "Principia Dischordia." References: 1) "Précis of the Lectures on Architecture With Graphic Portion of the Lectures on Architecture by Jean Nicholas Louis Durand Introduction: Antoine Picon Translation: David Britt 2) Mcluhan, Marshall, "Notes on Burroughs" from "On Contemporary Literature" edited by Richard Kostelanetz, 1969, Discus Books, pp677-681 3) Paul D. Miller "Death in Light of the Phonograph ("Plagiarist's Delight" remix)" Annina Nosei Gallery, 1996 # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net