Peter Lunenfeld on Fri, 3 Dec 1999 23:56:09 +0100 (CET) |
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<nettime> The Matrix: Theorized but Unseen |
The same rapturous critical reception the Matrix received earlier this year in the States is being replicated as the film moves into its international release. The Matrix is superbly crafted mysto-pulp, and like other examples of its genre, anyone is free to read however much philosophy or critical theory into it as he or she pleases. So, yes, there's a cave for neo-Platonists, a dialectic between the material and the virtual for cyber-Hegelians, and enough reflective surfaces to make any Lacanian mirror-stage mad (although 65K of Zizekian bricolage did seem a bit excessive). What's been lacking in the analyses posted to <nettime>, though, is much consideration of the way the film looked. I would argue that how it looked was something of greater concern, to both its creators and its general audience, than the movie's pop-philosophizing. One could make many of the arguments offered about the Matrix on the nature/unnature of virtuality using any one of a dozen or more popular films dating back to Lawnmower Man that have used VR as an object to think with (to appropriate Sherry Turkle's terms). It is in the realm of the visual that the Matrix both rises and falls, first attracting attention and then ultimately squandering it. The kinematics and choreography of the action were extraordinary. The "bullet time" sequences offered the best filmic evocation of superheroic human motion that I've ever seen in a major Hollywood action film. Combining Hong Kong balletics with the sort of metahuman capacities that comic book readers have always had to imagine for themselves made a real contribution to the cinema's ability to conjure unworldly motion. But the rest of the Matrix suffers from a very bad case of what I've called "permanent present" <www.architettura.it/extended/ep04/ep04en.htm>. The directors, cinematographer, production, set and costume designers all seem stuck in 1982. Didn't it bother anyone that the Wachowski Brothers and their team offered their audience two completely different worlds in the Matrix, but that both worlds looked like weak imitations of Ridley Scott's work in Alien and Blade Runner? It's not just the Wachowski Brothers, of course, it's virtually everyone making fantastic or sci-fi films today (think of Robert Longo's dismal Johnny Mnemonic from 1995). The darkly lit, neo-noir cyberpunk aesthetic is as tired today as were the brightly lit, shiny surfaces of '50s/'60s sci-fi that the makers of Blade Runner were reacting against. To sum up, I'm less concerned about Keanu being lost in Plato's cave, or how the alienation in the Matrix reflects our own desperation, or, god forbid, that the whole thing just boils down into yet another reification of Lacan's "big Other," than I am about how the Matrix demonstrates the limits of the filmic imagination at the close of the art's first full century. # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net