Matthew Mirapaul on Tue, 15 Sep 1998 11:37:23 +0100 |
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Syndicate: Prix Ars .Net Judging Article |
http://www.nytimes.com/library/tech/98/09/cyber/artsatlarge/10artsatlarge.html September 10, 1998 By MATTHEW MIRAPAUL Judging the Net: The Insiders' Perspective War has been declared at the Ars Electronica Center, but the real conflict has already been resolved. The electronic-arts museum and studio in Linz, Austria, is holding its annual festival this week, based on the theme "InfoWar." But this confrontational theme masks the acts of delicate diplomacy that occurred in a smoke-filled judging chamber four months ago, when the stakes were real -- and literally more rewarding than the six-day conference's conceptual battles. At last night's awards ceremony for the Prix Ars Electronica, officials from the arts center and the Austrian Broadcasting Corporation, which organizes the prestigious annual competition, doled out a total of 1.35 million Austrian schillings (about $111,000) to 15 of the top award recipients in five categories. There was no "envelope please" suspense over who would walk away from the dais with a "Golden Nica" statuette. The five juries met in late May, and the winning names were posted on the Web a few weeks later. For the ".net" category, the simple list of winners belies the struggle involved in the selection process, a friendly three-day skirmish in which values were challenged, loyalties tested and the state of online art exposed. The five members of the Internet-projects jury were asked last week to reconstruct how they made their award choices. To a man (only a few women were invited to serve on the judging panels), they expressed dissatisfaction with the overall quality of the 500 entries they reviewed. "We were very disappointed in that the pieces aren't getting better as fast as we had hoped," said Derrick de Kerckhove, director of the McLuhan Program in Culture and Technology at the University of Toronto. In fact, one of the prize winners, Xchange, an online locus for sound artists experimenting with the RealAudio format, was not formally submitted but was instead nominated by a juror, a practice that contest rules allow. The Golden Nica went to IO_dencies, a Java-based representation of traffic flows and other urban systems. Xchange and PostPet, a menagerie of Tamagotchi-like creatures that deliver e-mail messages, earned awards of distinction. The German-Austrian group responsible for IO_dencies got 100,000 schillings ($8,200), and the two runners-up each got half that amount. Twelve other projects received honorary mentions but no cash. "The curve fell off rather quickly after the top three," said John F. Simon Jr., a New York artist. "Net art is young, and most of these projects hadn't had more than five or six months' development, if that. When you look at art projects, you want to see sustained, thoughtful development, and it's very hard to find that in Net art work." When the jury convened on a Friday morning, its initial task was to set the criteria by which the 500 projects would be evaluated. Surprisingly, aesthetic considerations were not necessarily the most important. Joichi Ito, a Japanese journalist and Internet entrepreneur who has served on all four Internet juries, explained: "Even though it's called Ars Electronica, it's not really an art competition. We have this discussion every year because all the artists come to the symposium and criticize us for not awarding art. The purpose of Ars Electronica is to look at innovations in technology. We talk about art, but it [the award winner] doesn't have to be art." Instead, more important factors included a project's ability to evolve online, to create a community, to capitalize on timeliness and to demonstrate interactivity. They are components of what de Kerckhove termed "Webness." "Webness" might more accurately be called "Netness" -- especially since none of the top prizewinners resides fully on the Web. IO_dencies is a stand-alone Java applet, PushPet works through standard e-mail protocols and the members of Xchange, the most Web-oriented of the three projects, often swap ideas and suggestions through a mailing list. Defining benchmarks is one thing, but as the panel soon found out, applying them is somewhat more difficult. Even when juries understand the criteria, Ito said, "the priorities of what we think are most important within the criteria are not clear. We've always hoped we'd get a perfect [submission], but the problem is, there's no one piece that has everything." In fact, many of the entries had nothing. A contest staff member sorted the submissions and built a list of the 100 leading contenders. By the end of the first day, the jury had worked through the list and, determined to be thorough, spent Saturday churning through the remaining 400. "We all noticed a common confusion between submissions that were about art and happened to be on the Net, and sites that experimented with the Net as an artistic medium," said Robert Gehorsam, vice president of programming for Sony Online Entertainment in Manhattan. Immediately dismissed were the "self-servers," sites that de Kerckhove described as having a photograph of the artist on the home page or sites that contained every project the creator had produced. He noted that the number of submissions had doubled from last year, but that the judging period had not, making these stringent measures necessary. With four computers at hand, the jurors would drift from machine to machine as Web pages finished loading, sampling multiple projects at once. The process would slow to a near standstill in the afternoon when North American users would log on and clog the Internet. To pass the time, the jurors turned to cigarettes. Gehorsam said: "I was the only non-smoker in a closed room for three days. I felt like Roberto Duran -- 'No mas.'" Simon maintained that he had to smoke in self-defense. As the second day ended, each juror felt he had a few projects that he could defend as deserving of the top prizes. Curiously, none was drawn from the initial staff-chosen list of 100, although some of those would receive honorary mentions. A discussion about the merits of one project, Radio Internationale Stadt, led Andreas Broeckmann to propose Xchange, to which he occasionally contributes. On Sunday, the group assembled to pick its 15 winners: a top prize, two runners-up and a dozen honorary mentions. They started by naming their favorites. Simon recalled: "We expected to get a list of however many -- 20, 25, 30 -- from which we'd winnow it down to 15. But when we got the short list together, there were 15, and that's how many projects we needed all together." With so few high-quality choices, it became tough to argue against a project because there were no adequate replacements that would restore the list to 15. "I don't think there was a single prize where everybody agreed," Ito said. "Nothing was unanimous. What we would do is concede one point and take another. It was like the U.N." There was general agreement that IO_dencies was the best project, despite Ito's opinion that the project falls short on the scale of community-building. But a more fundamental issue surfaced. Broeckmann, a cultural historian who works as a project manager for V2, a highly regarded media-arts organization in Rotterdam, is identified as a "theoretical advisor" in the credits for IO_dencies. Even though competition rules do not exclude jurors from promoting projects in which they are involved, Broeckmann recused himself from the final vote, fearing the appearance of a conflict of interest. "He was not that involved," Gehorsam said. "He had said his piece from the beginning. The real point is, by establishing the criteria up front, we could point to those." "We've had different policies in different years," said Ito, who decided not to push a project by one of his students. "I have to admit, it is a very difficult problem." Ito noted that there is a relatively small pool of Internet artists who can act as judges. "If you have something that's great, it's very likely that one of jurors will be involved in it. And if you don't allow somebody who knows what it is about to pitch it, sometimes you don't get to the really cool part." Ito did push for PostPet, which was developed in Japan. "If you look at the kids who are doing PostPet, there's this thriving community of little girls who never would have used the Net and now understand it much more thoroughly than the businessmen who use the Net," he said. Gehorsam said he resisted the project, in part because it has Sony roots. Others were put off by its overly cute, very commercial characters. "Who gives a hang, really?" de Kerckhove said exasperatedly. "It does create human relations, but it's not of the quality that you would expect from the Web." Broeckmann also lobbied hard for Web Stalker, an alternative Web browser, but jurors said they were reluctant to award all three top prizes to projects he championed. "On the top level, you try to pick the best stuff and you try to do the most fair thing, but everybody's got a different opinion and sometimes you have to play the politics," one juror said. For next year's competition, the jurors would like to see more rigorous submission guidelines to help weed out the "self-servers" and other inappropriate entries, including projects that would be better presented on a CD-ROM or floppy disk instead of the Internet. Simon would expand the category to include software, while de Kerckhove believes that the so-called "active worlds" and 3-D environments may start to flourish. Broeckmann considers the dearth of worthy Web projects to be significant. "If the people who produce genuinely interesting new projects have to move away from the Web as interface, then that might mean that the limits of HTML have been reached as a means of artistic innovation," he said. "You can still do things with the medium, but in terms of pushing the limits, it might be happening elsewhere." Although Gehorsam shared his fellow jurors' disappointment with the quality of the submissions, ultimately he took a more optimistic view. "This medium is so young and so plastic that anyone who was satisfied wouldn't be doing his job," he said. "Even the prize winners could have been better. Unlike a much more mature medium, you can see the warts. But they were all ambitious, and they all represent the result of someone's passion." arts@large is published on Thursdays. Matthew Mirapaul at mirapaul@nytimes.com welcomes your comments and suggestions. Copyright 1998 The New York Times Company